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Runtime

Daytona vs Fly Sprites Sprites 13% cheaper if agents wait, Daytona 20% if busy

Runtime Cloud (withruntime.com) costs 73% less than Sprites; Daytona bills held vCPUs, Sprites the CPU used.

Estimated compute cost2 vCPUs · 4 GiB · 60 s a run · 20 CPU-seconds busy

77% less than Daytona73% less than Fly Sprites

1,000

Compute only, at list rates checked 25 October 2026 (Daytona pricing, Fly.io pricing). Plan fees, network, taxes and free credits are left out. The worked example below shows the arithmetic.

Which is better, Daytona or Fly Sprites?

It depends on how busy the CPU is and how long sandboxes sleep. Runtime has the lowest bill on this page whether the agent waits or computes: $0.64 for the waiting job, against $2.76 on Daytona and $2.40 on Sprites. It meters CPU as Sprites do, at a lower rate, and its pause keeps memory and processes. Pick Daytona for GPU or Windows sandboxes. Pick Sprites for cold storage at $0.02 per GB-month, or Go and Elixir SDKs.

At a glance

Daytona Fly Sprites Runtime
Isolation Containers by default; VM sandboxes as a separate class Firecracker microVM Firecracker microVM, own kernel, every sandbox
CPU $0.0504 per allocated vCPU-hour $0.0385 per CPU-hour of measured CPU $0.025 per vCPU-hour of measured CPU, with a small floor
Memory $0.0162 per allocated GiB-hour $0.021875 per GB-hour of memory in use $0.0075 per reserved GiB-hour
Disk First 5 GiB free, then $0.000108 per GiB-hour, stopped or not 100 GB; $0.50 per GB-month hot, $0.02 cold Included while running; paused storage $0.08 per GB-month
Size vCPUs, memory and disk chosen per sandbox Memory managed by Fly Up to 16 vCPUs and 64 GiB paid, chosen apart
Plan fee None published None required; optional monthly plans None; prepaid credit from $10
Free start $200 of compute, no card $30 of trial credit 100 free hours of a 1 GB machine in the first 30 days, no card
When idle Stops after 15 idle minutes by default Pauses itself; memory kept at first, the disk kept always Pause keeps files, memory and processes while you have credit
Also offers GPU sandboxes and Windows machines SDKs in Go and Elixir as well as JavaScript and Python Forks, desktop, code interpreter, MCP server

Is Daytona cheaper than Sprites?

It depends on how much memory the sandbox really uses. The two bill in opposite ways. Daytona charges for what the sandbox is given, every vCPU and every GiB, for as long as it runs. Sprites charge for what it uses: CPU time at $0.0385 an hour, and memory in use at $0.021875 per GB-hour.

For the job below, an agent that keeps its CPU busy a third of the time, the Sprite's CPU costs $0.21 and the rest is memory. That keeps the Sprite cheaper up to about 5 GB in use:

Memory the Sprite uses Sprites Daytona (4 GiB allocated)
1 GB $0.76 $2.76
2 GB $1.31 $2.76
4 GB $2.40 $2.76

Busy CPUs move it the other way. With both CPUs working the whole minute a Sprite's CPU charge rises to $1.28, while Daytona's stays the same.

Runtime is cheaper than both in every row of the table above: $0.64 for the job, because its measured CPU is $0.025 a vCPU-hour and its memory $0.0075 a GiB-hour.

Cost for the same job

1,000 runs of a 2 vCPU, 4 GiB sandbox. Each run lasts 60 seconds and keeps the CPU busy for 20 CPU-seconds: an agent that mostly waits for a model. The Sprite is assumed to use all 4 GB for the whole minute.

Daytona$2.76
CPU
1,000 × 60 s / 3,600 × 2 × $0.0504
$1.68
Memory
1,000 × 60 s / 3,600 × 4 × $0.0162
$1.08
Sprites$2.40
CPU
1,000 × 20 s / 3,600 × $0.0385
$0.21
Memory
1,000 × 90 s / 3,600 × 4 × $0.021875
$2.19
Runtime$0.64
CPU
1,000 × 20 s / 3,600 × $0.025
$0.14
Memory
1,000 × 60 s / 3,600 × 4 × $0.0075
$0.50

At 100,000 runs a month that is $276.00 on Daytona, $240.14 on Sprites and $63.89 on Runtime. With both CPUs busy for the whole minute, it is $1.33 on Runtime against $2.76 on Daytona and $3.47 on Sprites, so Runtime is cheaper however busy the sandbox is. Plan fees, disk, network and free credits are left out.

What does an idle sandbox keep, and cost?

A Daytona sandbox stops after 15 idle minutes by default. Its disk past the first 5 GiB is billed at $0.000108 per GiB-hour whether it runs or not, and only VM sandboxes pause with their memory. A Sprite pauses itself shortly after its last activity, keeps its disk, and keeps its memory until it goes cold; cold storage is $0.02 per GB-month.

A paused Runtime sandbox keeps its files, memory and running processes while you have credit, for $0.08 per GB-month, and the next request wakes it:

TypeScriptimport { Sandbox } from "withruntime";const sbx = await Sandbox.create({ timeoutSeconds: 600 });await sbx.exec("echo state > /workspace/state.txt");await sbx.pause(); // memory and files are kept; compute billing stops// ... later, even from another process:const again = await Sandbox.connect(sbx.id);await again.wake({ timeoutSeconds: 1200 });await again.extend(600); // moves its time limit ten minutes onawait again.stop();

Which one to pick

  • Pick Daytona for GPU or Windows sandboxes, sizes you set yourself, or $200 of free compute to start.
  • Pick Sprites for sandboxes that use little memory and sleep for long stretches, a 100 GB disk, or SDKs in Go and Elixir.
  • Pick Runtime for over 60% below either price on an agent that waits, a microVM on every sandbox, and memory kept across a pause for as long as you choose.

Runtime Cloud

Runtime runs the same job for 77% less than Daytona and 73% less than Sprites. 1,000 one-minute runs of a 2 vCPU, 4 GiB sandbox cost $2.76 on Daytona, $2.40 on Sprites with all 4 GB in use, and $0.64 on Runtime. Runtime measures CPU like Sprites, at 35% below the rate, reserves memory at 54% below Daytona's rate, and puts every sandbox in its own microVM. Rates checked 25 October 2026.

The free monthly usage covers a first trial: sign in with npx withruntime login and run the job you have. For code already on Daytona, follow the migration guide.

Switch from either one

From Daytona, Runtime's SDK runs your code after one import change:

TypeScriptimport { Daytona } from "withruntime/daytona"; // was: from "@daytona/sdk"
Pythonfrom withruntime.daytona import Daytona  # was: from daytona import Daytona

Its stop() pauses a sandbox with its files and memory, and start() carries on.

From Sprites, client.createSprite(name) becomes Sandbox.create(), a Sprite found by name becomes Sandbox.getOrCreate(name), and sprite.execFile(cmd, args) becomes exec([cmd, ...args]):

TypeScriptimport { Sandbox } from "withruntime";const box = await Sandbox.create();try {  await box.files.write("/workspace/invoice.py", "print(sum([125, 250, 375]))\n");  console.log((await box.exec(["python3", "/workspace/invoice.py"], { check: true })).stdout);} finally {  await box.stop();}

Or give your coding agent the one instruction in migration: it switches the project on a branch, tests it on the free usage and reports the monthly saving. Credit you add within 30 days of signing up is matched, up to $1,000 in total. The full side-by-sides are Runtime vs Daytona and Runtime vs Fly.io; how to pause and resume a sandbox covers idle sandboxes on Runtime.

Sources

Fly.io prices checked 25 October 2026.

Daytona and Fly.io pricing pages rechecked 25 October 2026; the rest checked 25 October 2026.

Facts on this page were checked on 26 October 2026.

Keep comparing.

100 free hoursin your first 30 days.

of a 1 GB machine

  • No credit card
  • Four sandboxes at once, 2 vCPU and 4 GiB each
  • Then prepaid credit from $10, no plan fee
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